PaddleMob uses one device to act as the playing field for a game controlled by the other devices (or windows) that act as inputs for each individual player. Players can drop in and drop out at any time, and the game's complexity and difficulty shifts with the number of participants.
This project is an attempt to make ad-hoc connections of devices in local space as easy as possible. The game itself is a demonstration of what can be done while connected, but the important thing to us with this entry is the ability to organize quickly in a shared physical space and socially engage with content while utilizing multiple screen types that can democratize input and individualize output from the app.
PaddleMob necessitates at least two devices, and is intended to be enjoyed with one "big screen" (tablet, laptop, display PC, etc) to share and one "small screen" per player (tablets, smartphones, Android-powered refrigerators, etc).
Launch the site on the "Big Screen" first, then navigate to the site from the "small screen" devices and enter the key to join up in the "Big Screen" space. Once that's complete, click "Let's get started" on the "Big Screen".