I'll admit, the syllable count isn't perfect (but it's usually pretty close). Not be able to add three words across two lines sounds like a bug.
We'll probably look into adding poem types to the listings page so it's easier to see what's what after NKO.
Thank you for the stars!
Sorry for that.
A lot of stuff loads when the editor starts. And sometimes jitsu is kinda slow.
The fact is that the whole site was created with the editor, so... it actually does something.
Thanks anyway. Responsiveness is important and if the thing is not responsive we should at least notify the user.
Thank you Garann! Sorry for not making the social aspect more visible, but due to the nature of NodeKO starting to play was made as fast as possible, so asking to enter a player handle was left out.
Our current attempt in the game is to shake both the social and physical equilibrium of the player. Waiting for next ball generates hopefully more excitement than being fully aware what's happening next. The physical equilibrium is called equilibrioception, the sense of balance.
Once you are at the Game zone.. there should be a task list from pivotal from stories that have not being rated yet.
The idea was to make games, grab some stories into this games and when "Playing" the team could go throw the stories from that game by discussing the description, attachments, labels, etc. throw a chat channel
We did had more thing finished, but we couldn't deploy them, time run out.
Thank you !! we enjoy developing this idea.
Yeah, I'm aware of pretty much every bug (controls/lack of dots/queues) and also the design flaws and plan on finishing it. Ill post the updated version in a description. I actually had tons of fun making it and I'm glad that at the minimum its "stable".
The gap is a CSS issue, line-height on non-Western alphabets. Language was going to be implemented, but we ran out of time. Thanks for your vote.