Co-founder/CEO at Ratchet.io. Personal blog: http://brianrue.wordpress.com
Syncing worked great! This is really awesome.
Tried the single-player mode. I found the interface to enter words (one word at a time, no spaces) to be kinda confusing. I was expecting to be able to enter a whole line at a time and then press enter (though I can see it making more sense in multiplayer mode). Like the syllable counter.
Could be useful I guess, but in its current version this doesn't give me much more than using a simple google spreadsheet.
A few things were buggy, as I'm sure you're aware :)
I didn't really understand the point of the game. It wasn't clear what exactly was happening: are other players buying my items? Is it the AI? What makes the AI decide what it buys? I saw my money counter going up every now and then, but it seemed to be somewhat random, or at least not in direct response to something that I did or understood. Maybe you could say "X just bought your wine for $y!" to make it a little more apparent.
Like the Haiku syllable counter. I can see this being pretty cool if lots of people were online simultaneously.
Cool proof of concept. I'm not sure how this would play out as a full-fledged game, but the visual-ish way to script everything would be cool as a game-building tool / level-editing-type product.
Pretty cool. Nice work.
This is awesome. Great job! Bonus points for the velociraptor.
Works pretty well - nicely done. The sidebar looks nice. Scrolling around can be a little janky (chrome on mac).
I like the idea, but in practice I can't really see myself browsing news this way -- have to click on everything to see headlines. It would be cool to "see how a news story spreads across the globe", but that doesn't really happen fast enough/often enough for it to be a primary usecase of the product right now. Maybe as a visualization that's played in fast-forward?
Streaming works great -- nice job. It would be helpful if there were some sort of "loading..." indicator before the stream begins. It is pretty awesome to be able to start watching a movie stored in a dropbox right away.
If you guys are hoping to make a business out of this, a couple suggestions:
- if you're based in the US: put up a DMCA shield (requires registering with the copyright office) so that you can't get sued "if" people upload copyrighted content
- think about building this as a b2b service instead of a consumer one (and maybe integrate with box.net as well).
thanks for the vote and the suggestion on the DMCA shield! That's very kind of you :)
Pretty cool proof of concept. Everything I played with works well -- nice job. I played one game against myself and another against someone else who happened to be on the site at the same time.
Gameplay-wise, the game could use balancing/tuning. Right now it seems easy to win by just typing 10 words really fast. Maybe only allow sending words when you've cleared your whole side?
One problem you have right now is that since it's a 2-player, real-time game, it's going to be hard to get it going until you have people on the site at all times. Maybe have a single-player mode where I'm playing against the computer, going for a high score?