
JS developer at Google. Craft beer enthusiast. Developer for Open Beer Database. Louisiana native.
One of the most polished, well designed, and interesting entries I've seen. Amazing work. | |||
Impressive. Definitely makes me a bit nostalgic. Love that it's real-time instead of turn-based. | |||
Would love to see this embedded on npm. | |||
Love the sounds. Could see myself getting into heated competitions with friends for hours. Great work. | |||
Thanks thanks thanks!
Could see this being super useful to collaborate on projects such as the Knockout. I'm not sure how effective it would be long term or working with non-technical clients that file a ton of bugs. Saving and live updating the status of tasks would be great. And I could see a list of all the tasks sent to me being super handy since they would easily get lost in the chat. And then perhaps only have the filtering on the list rather than all of the messages. Would love to see this refined and developed more in the future. | |||
Thanks! we're working on it, follow us on twitter (@metaphor_io) for updates.
Great idea. Would easily help filter out trolls and such while letting people on-topic share there thoughts. A bit of visual polish and maybe an embeddable version could make this a real product. | |||
Sounds like an interesting idea, unfortunate you can't actually play as I'm curious as to how playing would estimate the stories. | |||
My only really issue is it's really hard to tell if I'm hitting someone without staring at my kill count, which then makes it hard to fight. A sound or visual cue would help out a lot. Or perhaps having hit points and when someone is eventually killed they're respawned elsewhere. | |||
The world needs more games that use phones as controllers. I've been waiting years for games like this. Would love to see it expanded upon with more games.