Alex Russell is a software engineer at Google working on Chrome, Chrome Frame, and the web platform. He serves as one of Google's representatives to ECMA TC39 and contributes to web standards development in many areas. He's (still) fighting IE 6 so you don't have to.
And we're currently working on heatmap and try to complete this service. :-)
It didn't mean to be serious, just one day hack for fun :) Thank you for the review.
This was our first attempt at StoryTree, So it lacks a bit of polish. We're glad you really like it. We'll continue development storytree.circles.io
lol it does, I,ve been playing around with the range so as to cover a whole street (from side to side) so even if your on a sidewalk you can attack a zombie thats in the middle of the street. I also found an interesting quirk about the geolocation api, and confirmed it with various devices. If you open the game and wait for it to load, you'll notice the accuracy circle (the blue one) is pretty large, you need to switch to your native maps app so the gps chip gets hot (about 5-10 secs in most cases) when you notice your correct position you can switch back to the game, and the geolocation.watchPosition method (with the enableHighAccuracy option) will hit the gps chip directly and the tracking will be very accurate
Approved your xmpp connection manually. Not that my bot would dare blaming the google, but it's told me he got request connections for the first 20 contacts or so, but not anymore.
Might be due to how long the bot has been running, or how many contacts in the roster, or... One of these bugs where works super fine on tests, but not at real scale. And testing new connection requests means having loads of xmpp accounts to initiate the connection request from. Anyway, we'll figure it out, somehow.
... and if love the bot over the shoulder idea, you should watch space odyssey again, or our "remake" ;)
Thanks! Playing with it again now.