Contestant on Codice Nocturnus.
Contact me at Nicholas.Eden@gmail.com
hmm, that is interesting. We actually did set the forward/backwards axis point to a 45 degree angle.
However, its a small room for movement between 0-45 and 45-90 for forward and back. We were trying to figure out the best way to completely smooth it but ran out of time in the 48 hours.
I think a lot of the "twitchy-ness" that people are reporting is probably due to using the wireless mobile controller not on wifi.
We were hoping that viewing the last frame would be something of a start towards onion skinning, but we will definitely have more features along those lines in future versions.
Thanks for the feedback
Thank you very much for your vote!