Contestant on Everybody Love Everybody.
Well done! | |||
Thank you :)
Love this! | |||
Really great design, but have to take off for completeness because it doesn't actually sent the gift cards. | |||
Thank you for your vote and feedback! We plan to have the full version ready by next week, hope you use it!
Nicely done! Very complete. Being a thief is quite difficult, the guards are fast. | |||
Thanks! If you aren't holding a painting, then the thieves and guards should be the same speed, but any misstep around a corner could get you caught!
Nice design and execution. The voice to text worked a lot better than I expected. | |||
Thanks! We wanted to do WebRTC, but this is the best we could do within the 48 hours.
Hilarious concept! I am not going to waste my time playing this but nonetheless funny. | |||
Nice work! I connected with a couple of other guys, but unfortunately the game never got going. Games are hard to get right - I've learned this the hard way too. | |||
I love the concept and the retro design. This could potentially be a lot of fun. I wish the physical rowing worked better - it rarely detected when I swung my phone (iphone 5). | |||
Nice physics game. I liked the sound effects. Didn't get a chance to play with someone else. I found that you can just keep spinning the paddle and the score will just keep going up, and once I found that it got boring. So a suggestion is to tweak it a bit to encourage developing some skill in playing. | |||
A simple collaborative drawing app. I did not have the chance to play with someone. The basic drawing functions work, but there seems no way to save a drawing and the share button does not work. | |||
This is intensely awesome! Also super ironic that you can only use Chrome to capture the video but its the only browser that has problem with the gif playback. Anyway I love it. | |||
We were surprised too! Chrome can be nasty sometimes ;)
Interesting idea, but game is incomplete. I can only get to the end of the first paragraph, then the UI starts behaving erratically. Also, there is no indication of who I am playing against or who won. | |||
Nice idea, and nice site design! But here's some criticism.
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Thanks! The idea behind login was to prevent griefing to some degree, but we didn't have time to disable local auth (twitter/Facebook work).
Tried running the analysis for my project and canary is spinning infinitely. Did it work? http://gitcanary.com/airportyh/testem Marks are temporary, would like to see it working. Update: yup it worked :) Nice. I am not sure a hugh project is good or bad. But, luckly, irc.js was not written by me (so relieved!) | |||
Looks like it worked! Gary mentions that it's a huge project - 38k lines of code to analyze ;)
http://gitcanary.com/airportyh/testem
Most of the project seems good, but this file makes Gary VERY unhappy:
http://gitcanary.com/airportyh/testem/blob/master/play/irc.js
cheers! ;)
This is a very cool game concept. Implementation nicely done.