Contestant on Woahers.
Yes, it does a round trip. It's a hard problem, we had to go the easy route for now, but we do have a much more responsive (and complex) system we want to implement. Thanks!
Ha! This is brilliant! | |||
This is fun! | |||
This looks awesome, and seems to work really well (though I was playing in a room full of me!). Well done! | |||
Yeah. While debugging there were several games where we were all playing 3 different people.
Thanks for your vote!
I like the idea of chatting on a time series! Well hooked together! | |||
Sad you didn't finish this - I'm quite intrigued to see how it would have worked! | |||
I thought the 'node twist' was going to be cheesy, though it's actually really cool and works well for the game. Really polished too - well done! | |||
Hey, nice one! Cool idea. | |||
Thank you! Glad you enjoyed it!
I really like the overall idea of picking plates. Shame the uploads didn't work and the add wasn't linked up. | |||
Great work - this is a really impressive set of features for 48 hours. | |||
Hey, I get an error when I try and authenticate with twitter http://grab.by/ht2i - so I can't really get a good look. Let me know if there's something different I should do and I'll update your vote. Looks very pretty from the outside though! | |||
Yeah, we are aware of this issue. Please try to revisit http://pino-la.nko3.jitsu.com/ - usually second time it works.
Ah - ok, managed to get in!
Great! Thanks.
Nice one. This seems like a really clear and useful interface. | |||
This is awesome! | |||
This is great fun. Adding/destroying the blocks feels quite slow - is that because it's doing a roundtrip to the server? I guess just updating the ui and presuming it will go through would make it feel more responsive.